Hytale, the Minecraft-inspired game, cancelled after years of development as Hypixel Studios shuts down
After six years of anticipation, Hypixel Studios has announced the cancellation of Hytale, a game that once promised to capture the magic of Minecraft. The announcement comes alongside the news that the studio itself is preparing to close its doors, marking a somber end to a project with over 61 million views on its announcement trailer. Can you imagine the initial excitement?
The journey of Hytale began in 2015, originating from the team behind the popular Hypixel Minecraft server. In 2020, Riot Games, the behemoth behind League of Legends, acquired the studio, fueling further expectations. Remember those undead chickens we heard about? Sadly, the game's release kept getting pushed back, foreshadowing the challenges that lay ahead.
According to Hypixel co-founder Noxy, the decision wasn't easy. "This is not the outcome any of us wanted," he wrote in a heartfelt update. The core issue? Feature creep. As the gaming landscape evolved, the bar for quality and innovation kept rising, and the technical demands grew increasingly complex. Even after a significant engine overhaul, Hytale couldn't quite reach the ambitious vision the team had set. It is sad, because it was a very promising game.
The team explored options like reducing the game's scope or adjusting timelines. However, these compromises would have diminished what made Hytale unique. They even looked for new investors to keep the project alive, but unfortunately, nothing materialized. Riot Games ultimately decided to withdraw its support, leading to the studio's closure. On a brighter note, Noxy mentioned that Riot provided generous severance packages to the affected staff, which is at least some consolation.
Despite this setback, Hypixel's Minecraft server will continue to operate, offering a familiar haven for its dedicated community. It's a bittersweet moment, especially considering the decade of dedication poured into Hytale. As Noxy poignantly stated, "We’re proud of what we built, and we’ll carry those lessons forward into whatever comes next."
Source: Rock Paper Shotgun