Wuchang: Fallen Feathers' New Patch Tweaks Gameplay, but Fans are Divided on Story Changes
Hey everyone! So, remember Wuchang: Fallen Feathers? Last month, the folks over at Leenzee Games told us they were gonna fix all those annoying performance problems and optimization issues. Well, guess what? Patch 1.5 is here, and while it *does* seem to tackle those issues, it also messes around with a bunch of other stuff, like enemy behavior, dialogue, and even the story itself! I mean, talk about a surprise, right?
It's like when you're trying to fix a leaky faucet, and suddenly you're re-plumbing the whole bathroom. Sure, the leak might be gone, but now you've got a whole new set of problems! I'm not saying that's exactly what happened here, but it kinda feels that way from what I'm hearing online. While some players are relieved about the performance boost, others are scratching their heads (or worse) at the alterations to the game's core experience.
I know that I, for one, appreciate it when developers listen to feedback and work to improve their games, especially when it comes to technical issues. But drastic changes to the story and enemies? That's a bold move. Let's see how it plays out!
Source: IGN